I'm Smoggly, a developer who splits my time between two very different corners of the web. On one side, I write clean, structured HTML and build front-end interfaces that just work. On the other, I hop into Roblox Studio and script gameplay systems in Lua.
I like the contrast — one day it's semantic markup and layout precision, the next it's rigging up game loops, leaderboards, or shop systems for a Roblox project. Both scratch the same itch: taking a blank file and turning it into something people can actually use.
This site is a running log of what I've been building on both fronts — swap between the tabs above to browse either side of the stack.
{ "web": ["HTML", "CSS", "JavaScript"], "games": ["Lua", "Roblox Studio"], "focus": "building things that work", "status": "open to projects" }
A browser-based Eaglercraft client I set up and got running with no coding required — just dropped it into the file structure and deployed it so anyone can play Minecraft from a web page, no download needed.
A simple web tool for tracking money you need to pay back — or that others owe you. Log debts, mark them as settled, and keep a running tally so nothing gets forgotten.
Got an HTML project or a Roblox game idea? I'm open to hearing about it.